Artist, Researcher, Writer — London

Titash
Sen

Moving-image and installation.
Analogue and digital, in combination.

Scroll to explore ↓
01 /

Artist
Statement

Titash Sen is a multidisciplinary artist, researcher and writer based in London. Working across moving-image and installation, her practice is experimental in combining analogue with digital methods.

Her works present an ongoing interrogation into how individual psychology and internal landscapes are shaped by systemic structures across space and time. This line of enquiry is rooted in the French philosopher Paul Ricoeur's conceptualisation of how narratives, truth and reality are created by human beings, in how they write histories and tell stories.

Drawing on her experience as a journalist in India, she is currently preoccupied with locating the unseen consequences of algorithmic governance and socio-political infrastructure.

Based in
London
Practice
Moving-image, Installation
Background
Journalist, India
02 /

Works

03 /

In Progress

An Archaeology of Hope

An Archaeology of Hope

A silent film

An imagination of a post-human world inhabited by humanoid creatures excavating the detritus of cities and systems.

There are so many people here, I don't know how we'll ever get along

There are so many people here, I don't know how we'll ever get along

video installation

A contemplation of the various identities that live within us – not all of them fully realised, and not all of them fully wanted. This work has been developed in fulfilment of the Venice Fellowship Programme.

The Big Up

The Big Up

Virtual Exhibit

A 56-minute (11 parts) 2D animated series produced by The Big House, funded by the National Heritage Lottery Fund. This project was developed collaboratively with twelve young people in care, who were guided through archival research with the British Library, the Getty, and the University of Sheffield to find a global majority figure who has been overlooked by mainstream British history taught in schools. Each episode was developed collaboratively with the young person and the global majority figure they found inspiring through their research.

Maze

Maze

a digital puppet show

An ongoing series of moving-image works that contemplate identity and inequality. This series examines human society like a nature documentary – flipping the gaze on our very selves. These works attempt to represent how lineages of experiences are created over time and manifest in the present as various forms of inequality. The shift in the gaze allows me to show that, while we may take the societies that we built as solemn and absolute, they are in fact made-up, and somewhat silly. I use ridiculous looking 3D puppets animated with exaggerated childish movements to further accentuate how silly our societal rituals can be.

Spot the Human

Spot the Human

an existential inquiry

A reverse Turing test, made before the proliferation of LLMs into our daily lives, looking at systemic and machine sentience through the lens of love as an experience.

Half-Mile Radius

Half-Mile Radius

Poetic-documentary

Moving-image work engaging the local community around Lewisham station. This work tracks the environs and daily routes that locals take to reach the station, as it gets increasingly gentrified. By contrasting the gentrification with older parts, this film reflects concurrent anxieties about losing community.

The Algorithm Doesn't Like My Art, So Here's My Face Instead

The Algorithm Doesn't Like My Art, So Here's My Face Instead

a desperate attempt to rig the system

Instagram's algorithm is excruciatingly anti-art. The algorithm is designed to boost faces more than anything else, which is frustrating when you only use it to share art. Using my own face, I created a series of images that keeps the basic structure of a face. But I altered the photos to see if I could trick the algorithm into boosting my art. It worked.

Stolen

Stolen

Digital collage

A cheeky dig at the iconic portrait of Charles II of England and the rapid accumulation of things in the hat.

Scraper

Scraper

working title, 2026

Artistic project created and conceptualised by me, in collaboration with data scientist Shoili Pal, who is helping with execution and analysis. This project adapts the investigative outlet The Intercept's recently published datasets about media bias to interrogate linguistic and grammatical bias in Indian media coverage of sedition and terrorism, and violent crime since Independence. Looking at it decade by decade, it asks specifically who can and cannot be named a terrorist. This data is then plugged into image generation models that are asked to create an evolving portrait of what a terrorist might look like in the collective imagination.

Those Bastards

Those Bastards

moving image

A moving image work problematising moral complicity in the climate crisis. Work in collaboration with senior climate researcher Cato Sandford.

Cerebral Circus

Cerebral Circus

a 2D video game

A 2D video game inspired by 90s circus posters in India. This game takes the shape of a circus ground with several characters. Clicking on each opens either looped animations or microgames with simple interactions. Each of these is designed as a metaphor to express the emotional realities of systemic disprivilege.

The studio in its current state.
These works are not ready —
that is the point of showing them.